Dec 13, 2007, 03:13 AM // 03:13
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#21
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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Quote:
Originally Posted by Gore
why so much Qqing for a very easy Dungeon to beat with H/H.
HM is harder but I did it HM. It take a long time but you feel so nice doing those thing by yourself.
If you are doing the book, only need to kill Duncan himself for the update.
Here is what I use and what has been used in like 10 tread already :
SaB Build for all 4 bosses which is 3 dungeons. Get what ever you might want. I usualy use a Blood Hench, Me hench, Earth hench, Paragon...anything but Warr, Fire actualy. Get a Hench Mo and you on.
Ducan : Replace your SS from SaB's with an SV + SoSorrow and MM for a Mo Hero. Go wild till the end. You can use Swap too to dispatch those nasty spirits.
Dont forget PS on your Mo flag Nec to position, Flag Mo to Ps non stop. Block all uneeded skills :
Voila
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That's why I do it with PuGs. It's not nearly as long, and I find them fairly reliable for Duncan. The point of the thread is that it's so easy with a PuG but it takes so long to get one together. I'd join an PvE dungeon run guild, but my guild needs me -.-
I agree, it's most frustrating.
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Dec 13, 2007, 05:32 AM // 05:32
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#22
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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I find it hilarious that in the first couple of weeks of EOTN coming out, it was impossible to find others players to do Slavers with. Apparentely because it took most of those players long to beat the EOTN game, even though many good players beat it in a day or two.
Now a few months after release, instead of no players available to do Slavers, thanks to those slow to beat EOTN, likely-not-so-good-at-GW players now being there en masse, there's tons of players available to do Slavers. But they have imposed an elitist Deep/Urgoz/DOA style of not welcoming anyone to ever play who doesn't happen to be of a cookie cutter build and cookie cutter class.
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Dec 13, 2007, 09:29 AM // 09:29
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#23
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Quote:
Originally Posted by Navaros
Now a few months after release, instead of no players available to do Slavers, thanks to those slow to beat EOTN, likely-not-so-good-at-GW players now being there en masse, there's tons of players available to do Slavers. But they have imposed an elitist Deep/Urgoz/DOA style of not welcoming anyone to ever play who doesn't happen to be of a cookie cutter build and cookie cutter class.
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qft, Slaver's isn't near half as hard as Urgoz though, so people are overreacting with those idiot-proof builds. Normal balanced > Tank builds. I tank too in slavers, but I usually run a regular warrior.
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Dec 13, 2007, 06:06 PM // 18:06
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#24
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Lion's Arch Merchant
Join Date: Jun 2005
Location: royaume de la lumière :D
Guild: LOGW
Profession: E/Me
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3 hours to beat the first 3 ,
3 weeks to beat him ^^
oh i hate pugs
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Dec 21, 2007, 09:38 PM // 21:38
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#25
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Desert Nomad
Join Date: Aug 2006
Location: Trust me you dont want to know my Chasms of Despair
Guild: Zaishen Brotherhood
Profession: N/Me
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pretty easy to find a grp.......getting thru first mob w/o pple raging is another issue.
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